This weekend I was hit hard by a disturbing article in The New York Times (NYT) about kids targeted by sexual predators via direct chats and in multiplayer video game chat rooms.
In a chat, people with bad intentions can pretend to be any age. They can say they are a friend-of-a-friend as a way to enter the chat. Children are susceptible because they are unsuspecting, and by the time they may realize something is not right, shame and threats may already be in place to keep them quiet and scared.
People have been reporting problems much more frequently than just a few years ago. According to The New York Times article: “Six years ago, a little over 50 reports of the crimes, commonly known as “sextortion,” were referred to the federally designated clearinghouse in suburban Washington that tracks online child sexual abuse. Last year, the center received over 1,500. And the authorities believe that the vast majority of sextortion cases are never reported.”
These predators connect to kids who play games like Minecraft, Fortnite, and any game that has a chat function, slowly “grooming” their victims (“grooming” is such a creepy word—which is fitting— and refers to a perpetrator working to gain a child’s trust with the intent of doing sex related crimes).
Things to know:
This kind of extortion happens with many games. A Seattle man was convicted for posing as a teen and getting explicit photos from boys via Minecraft and League of Legends.
The NYT article reports how Roblox, a game for small children, allows players to chat with others. Youth are socializing online through the chat functions on the games themselves but also on third-party chat sites like Discord and Omegle (whose tagline is Talk to Strangers), where interacting with strangers is the norm. Discord is a chat feature with text, video, and voice chat to meet up “live” while gaming. Once predators establish a “trusted-relationship” in an open space chat room, they will try to move these interactions to private conversations on platforms like Kik and Facebook Messenger.
As parents, teachers, and counselors, let’s be proactive by having conversations about warning signs and red flag behaviors before our youth get targeted. It is critical to consider how we can engage our kids in productive conversations, without making them too anxious and without coming off as too anxious ourselves.
Here are a few questions to get the conversation started:
If you want to host a screening of the movie in your community, please fill out this form.
Take a look here to see if there’s a screening near you.
*We would love for you to share this TTT any way that works for you, whether that’s on social media or via a newsletter. If you want to send it out in your newsletter we just ask that you credit us and link to our website, and let us know at lisa@screenagersmovie.com.
Stay in touch with the Screenagers community on Facebook, Twitter and leave comments below.
Do you organize professional development in schools? We now have a 6-hour, 3-part training module. Request more information here Professional Development.
As well as our weekly blog, we publish videos like this one every week on the Screenagers YouTube channel
This weekend I was hit hard by a disturbing article in The New York Times (NYT) about kids targeted by sexual predators via direct chats and in multiplayer video game chat rooms.
In a chat, people with bad intentions can pretend to be any age. They can say they are a friend-of-a-friend as a way to enter the chat. Children are susceptible because they are unsuspecting, and by the time they may realize something is not right, shame and threats may already be in place to keep them quiet and scared.
People have been reporting problems much more frequently than just a few years ago. According to The New York Times article: “Six years ago, a little over 50 reports of the crimes, commonly known as “sextortion,” were referred to the federally designated clearinghouse in suburban Washington that tracks online child sexual abuse. Last year, the center received over 1,500. And the authorities believe that the vast majority of sextortion cases are never reported.”
These predators connect to kids who play games like Minecraft, Fortnite, and any game that has a chat function, slowly “grooming” their victims (“grooming” is such a creepy word—which is fitting— and refers to a perpetrator working to gain a child’s trust with the intent of doing sex related crimes).
Things to know:
This kind of extortion happens with many games. A Seattle man was convicted for posing as a teen and getting explicit photos from boys via Minecraft and League of Legends.
The NYT article reports how Roblox, a game for small children, allows players to chat with others. Youth are socializing online through the chat functions on the games themselves but also on third-party chat sites like Discord and Omegle (whose tagline is Talk to Strangers), where interacting with strangers is the norm. Discord is a chat feature with text, video, and voice chat to meet up “live” while gaming. Once predators establish a “trusted-relationship” in an open space chat room, they will try to move these interactions to private conversations on platforms like Kik and Facebook Messenger.
As parents, teachers, and counselors, let’s be proactive by having conversations about warning signs and red flag behaviors before our youth get targeted. It is critical to consider how we can engage our kids in productive conversations, without making them too anxious and without coming off as too anxious ourselves.
Here are a few questions to get the conversation started:
If you want to host a screening of the movie in your community, please fill out this form.
Take a look here to see if there’s a screening near you.
*We would love for you to share this TTT any way that works for you, whether that’s on social media or via a newsletter. If you want to send it out in your newsletter we just ask that you credit us and link to our website, and let us know at lisa@screenagersmovie.com.
Stay in touch with the Screenagers community on Facebook, Twitter and leave comments below.
Do you organize professional development in schools? We now have a 6-hour, 3-part training module. Request more information here Professional Development.
As well as our weekly blog, we publish videos like this one every week on the Screenagers YouTube channel
Many young people are overwhelmed by constant social media use, which can displace important activities like sleep, schoolwork, and friendships. Over 200 school districts are suing platforms like Meta for harms related to social media addiction. The blog covers what problematic social media use is from a clinical perspective and how our kids can talk with a friend (or family member) if they are worried their friend might have some level of problematic use.
READ MORE >A week ago, Instagram announced changes to its rules for “Teen Accounts.” All new teen users will be defaulted into these accounts, and current teen users will transition over the next two months. Instagram’s head of Products, discussed these changes, and one comment surprised me. She mentioned that teens aged 13 to 16 will need parental permission to have a public account, hoping this would encourage dialogue between teens and parents about social media use. However, I feel this still puts too much responsibility on parents when we need broader societal solutions. I discuss this and the rest of the changes in today's blog.
READ MORE >We have created a table that compares the 4 most common social media platforms and the specific ways they are similar and different. Spoiler alert, they are way more similar than different. It makes perfect sense since companies see what young people use on other apps and incorporate such features into their own apps.
READ MORE >for more like this, DR. DELANEY RUSTON'S NEW BOOK, PARENTING IN THE SCREEN AGE, IS THE DEFINITIVE GUIDE FOR TODAY’S PARENTS. WITH INSIGHTS ON SCREEN TIME FROM RESEARCHERS, INPUT FROM KIDS & TEENS, THIS BOOK IS PACKED WITH SOLUTIONS FOR HOW TO START AND SUSTAIN PRODUCTIVE FAMILY TALKS ABOUT TECHNOLOGY AND IT’S IMPACT ON OUR MENTAL WELLBEING.